Easy Python Turtle
import turtle
import random
window=turtle.Screen()
arthur=turtle.Turtle()
window.colormode(255)
arthur.speed(0)
arthur.width(2)
window.bgcolor(50,0,70)
arthur.pencolor(255,255,0)
def shape(angle,side,limit):
reverseDirection = 200
arthur.forward(side)
if side % (reverseDirection*2) == 0:
angle = angle + 2
print(side)
elif side % reverseDirection == 0:
angle = angle - 2
print(side)
arthur.right(angle)
side = side + 2
if side < limit:
shape(angle,side,limit)
angle = 119
side = 0
limit = 600
shape(angle,side,limit)
turtle.done()
import turtle
import random
window=turtle.Screen()
arthur=turtle.Turtle()
window.colormode(255)
arthur.speed(0)
arthur.width(2)
window.bgcolor(50,0,70)
arthur.pencolor(255,255,0)
def shape(angle,side,limit):
reverseDirection = 200
arthur.forward(side)
if side % (reverseDirection*2) == 0:
angle = angle + 2
print(side)
elif side % reverseDirection == 0:
angle = angle - 2
print(side)
arthur.right(angle)
side = side + 2
if side < limit:
shape(angle,side,limit)
angle = 119
side = 0
limit = 600
shape(angle,side,limit)
turtle.done()import turtle
import random
window=turtle.Screen()
arthur=turtle.Turtle()
window.colormode(255)
arthur.speed(0)
arthur.width(2)
window.bgcolor(50,0,70)
arthur.pencolor(255,255,0)
def shape(angle,side,limit):
reverseDirection = 200
arthur.forward(side)
if side % (reverseDirection*2) == 0:
angle = angle + 2
print(side)
elif side % reverseDirection == 0:
angle = angle - 2
print(side)
arthur.right(angle)
side = side + 2
if side < limit:
shape(angle,side,limit)
angle = 119
side = 0
limit = 600
shape(angle,side,limit)
turtle.done()
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